Tuesday, May 2, 2017

Perfect Fit Week 14 - Final Rendering




Perfect Fit Week 14

Final Rendering


After fixing the placement for the assets, we started rendering shot2 in the computer lab.
Habini took charge of rendering shots 1 and 3, while Joseph rendered shot 4.
She also finalized the lighting with After Effects
and we were able to add the audios in.

Perfect Fit Week 13 - Assembling Shots



Perfect Fit Week 13

Assembling Shots

I started placing all the assets together in shot 1 
while both of my group members did shot 2 and 3.
We then assembled the last shot together,
 adding all the textures and lights. 

Perfect Fit Week 12 - Creating Textures Using Substance Painter


Perfect Fit Week 12

Creating Textures Using Substance Painter 

Habini taught me how to use Substance Painter to apply on few of our assets.
It was a fun progress, I was able to make details for the wooden materials (ladder, Scaffolds, chair, planks) and rusty hanging lights.

Tuesday, April 11, 2017

Perfect Fit Week 11 - Surfacing/UV




Perfect Fit Week 11 


Tools UV Layout

We continued to do more UV layout and
started applying textures for some of our assets.

             

         

Perfect Fit Week 9 and 10 - Unwrapping UVs





Perfect Fit Week 9 and 10 - Unwrapping UVs


It was my first time trying out UV, and it was pretty challenging.
However, I learned a lot from the scratch (Thanks to my group mates!)
and I now have more confidence unfolding UVs.

Perfect Fit Week 8 - Modeling Scaffold 2





Perfect Fit Week 8

 Modeling Scaffold 2

Using the idea of Lincoln Logs, I was able to simplify and finalize the
design of the scaffolds.

Perfect Fit Week 7 - Modeling Scaffold



Perfect Fit Week 7 - Modeling Scaffold



References:


Model: